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<title>dickens3d's CGPortoflio Gallery</title>
<link>http://dickens3d.cgsociety.org/gallery/</link>
<description>dickens3d's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>For Those About to THRASH (We Salute You)</title>
	<link>http://dickens3d.cgsociety.org/gallery/699628</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g97/248497/248497_1227317621_small.jpg"><br><br>I made this character for a future video - my thrash metal band's video clip... Modeled in 3ds max, high poly in Mudbox to render normal maps for each part. Rendered with mental ray separately character and background and processed in After Effects. Just few final corrections in Photoshop...<br />
I hope you love METAL <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Sat, 22 Nov 2008 01:33:44 +0000</pubDate>
	</item>
	<item>
	<title>Koenigsegg CCX</title>
	<link>http://dickens3d.cgsociety.org/gallery/575850</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248497/248497_1198323087_small.jpg"><br><br>Hi there,<br />
This is my last work. I modeled it in 3ds max with polies, rendered with Mentalray, I´ve used a Skylight ant two mr Area Omnis for Lighting, and some corrections in Photoshop. My colleagues at job will make some short animation for a demo reel... I don't join in, because will go to America, but know it'll be great!]]>
	</description>
	<pubDate>Sat, 22 Dec 2007 11:31:30 +0000</pubDate>
	</item>
	<item>
	<title>Bruce</title>
	<link>http://dickens3d.cgsociety.org/gallery/550354</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248497/248497_1192431754_small.jpg"><br><br>Hello, everybody, this is my last work. Most of the details I made in 3ds max, just only the normal map was made in Mudbox. The final touches are done in Photoshop.<br />
I hope you like it!]]>
	</description>
	<pubDate>Mon, 15 Oct 2007 07:02:42 +0000</pubDate>
	</item>
	<item>
	<title>Ultraviolet</title>
	<link>http://dickens3d.cgsociety.org/gallery/514243</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248497/248497_1183487138_small.jpg"><br><br>Hello everyone!<br />
This work is inspired from the movie and of course Mila <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> All is modeled in 3ds max and finished in PS.<br />
I hope you like it!]]>
	</description>
	<pubDate>Tue, 03 Jul 2007 18:25:40 +0000</pubDate>
	</item>
	<item>
	<title>Beetle - 1963</title>
	<link>http://dickens3d.cgsociety.org/gallery/486435</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248497/248497_1176885914_small.jpg"><br><br>This is my latest work and I'm posting here for a first time. The car is modeled in 3ds max, while the background is a photo. I will appreciate your feedback.<br />
<br />
Here is wire:<br />
http://img83.imageshack.us/img83/6007/wiregw0.jpg<br />
<br />
and only shaded view:<br />
http://img83.imageshack.us/img83/8315/beetleov0.jpg<br />
<br />
And I made the final toutches in Photoshop.]]>
	</description>
	<pubDate>Tue, 17 Apr 2007 09:22:15 +0000</pubDate>
	</item>
	<item>
	<title>Motorola L6</title>
	<link>http://dickens3d.cgsociety.org/gallery/419967</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/248497/248497_1161447005_small.jpg"><br><br>]]>
	</description>
	<pubDate>Sat, 21 Oct 2006 12:35:14 +0000</pubDate>
	</item>
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